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  • #13

Closed
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Created Dec 09, 2016 by gsell@gsellOwner

Speedup boundary geometry initialization

Initializing the boundary geometry is quite time consuming. Instead of running the initialization again and again for every run, we should save the computed data-structures to a file. This should include:

  • the voxel-mesh
  • the two spanning corners
  • the number of voxels for x,y,z
  • the voxel ID's
  • triangle ID to voxel ID mapping
  • triangle mesh
  • points
  • triangles defined point ID's
  • triangle normal
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