make sure that the initial position is inside the bounding box
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- src/Algorithms/IndexMap.cpp 23 additions, 2 deletionssrc/Algorithms/IndexMap.cpp
- src/Algorithms/IndexMap.h 22 additions, 0 deletionssrc/Algorithms/IndexMap.h
- src/Algorithms/OrbitThreader.cpp 11 additions, 0 deletionssrc/Algorithms/OrbitThreader.cpp
- src/Algorithms/OrbitThreader.h 1 addition, 1 deletionsrc/Algorithms/OrbitThreader.h
- src/Classic/AbsBeamline/ElementBase.cpp 33 additions, 0 deletionssrc/Classic/AbsBeamline/ElementBase.cpp
- src/Classic/AbsBeamline/ElementBase.h 5 additions, 1 deletionsrc/Classic/AbsBeamline/ElementBase.h
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